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Beeminder Make integrationAutomate Beeminder with Make.
Tired of typing every datapoint by hand? The Beeminder Make integration gives you 6 modules: 1 trigger, 4 actions and 1 search. This guide is for anyone who tracks goals in Beeminder, and it walks you from the API token to a first working scenario.
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What does the Beeminder Make integration let you do?
The Beeminder Make integration links your Beeminder account to Make, a no-code tool where you chain apps together. A datapoint is one entry you log toward a goal, like a number of pages written. Other apps can then add, edit or remove those entries, and new or changed datapoints can kick off work somewhere else. You set it up once with an API token, and it keeps running without you.
Progress logged by the work itself. A writer who tracks drafted articles can start a scenario on the tool where drafts get marked done, then let Create a Datapoint add the entry to the right goal. No more catching up by hand in the Beeminder app.
A datapoint that tells someone. Watch Datapoints picks up new or edited datapoints at each scheduled check. From there, a coach can copy each one into a shared sheet or a message to an accountability partner, using whatever app comes next in the scenario.
Housekeeping on a goal. List Datapoints pulls the entries of a goal so you can review them, then Update a Datapoint or Delete a Datapoint fix the ones that went wrong, such as a duplicate sent by another tool.
What Make does not give you here: the Make documentation for Beeminder names no extra limit and no module beyond these six. For an API endpoint that none of them reaches, Make an API Call reuses the same connection. New to the editor? The Make training starts from zero.
Beeminder also has a node in n8n, covered on the Beeminder n8n integration page. If you are still choosing a platform, the n8n vs Make comparison lays out the differences.
How do you connect Beeminder to Make?
- 01
Copy your Beeminder API token
Sign in to Beeminder and open your account settings. Go to the Apps and API section and copy the API token shown on that page. Make will ask for it in a moment, so keep it at hand.
- 02
Add a Beeminder module in Make
In your Make account, add any Beeminder module to a scenario and click Create a connection. A connection is your Beeminder account linked to Make once, then reused by every Beeminder module you add later.
- 03
Paste the token and save
Give the connection a name in the Connection name field if you want to recognize it later (this part is optional). Paste the token you copied, or follow the instructions on screen, and save.
Your first scenario: log progress from another app
GoalWhen a task is marked done in another app, Make adds a datapoint to your Beeminder goal.
- 01
Create the scenario
Open the Scenarios page in Make and create a new one. A scenario is the automation you build: a chain of modules, each one a brick that watches, searches or acts. Click the + to place the first one.
- 02
Start on the app where work gets done
Search the app you already use for tasks, pick its trigger and link your account with Create a connection. Each finished task will reach the next module as a bundle, one item passed along the chain.
- 03
Add Create a Datapoint
Click the + on the right of the first module, search Beeminder and choose Create a Datapoint. Pick your goal from the list Make offers once the connection exists, then map data from the task module.
- 04
Test with Run once
Mark a task done, then click Run once. Make runs the scenario a single time and shows the bundles each module received. Check your Beeminder goal: the new datapoint should be there.
- 05
Schedule it and switch it on
Open the clock on the first module. A new scenario checks every 15 minutes by default, and the Free plan cannot go lower. Adjust it if your plan allows, then switch the scenario on.
What can start a Beeminder scenario?
1 module starts a scenario when something happens in Beeminder. A scheduled trigger is checked by Make on the scenario's schedule; an instant one is called by Beeminder as soon as it happens.
Watch Datapoints
Scheduled triggerIn Make“Triggers when a new datapoint is created or updated.”
This trigger picks up datapoints on your Beeminder goals as they appear or change, and hands each one to the rest of the scenario. It is the only Beeminder module that can open a scenario, so anything that should react to your own tracking starts here.
What can Make do in Beeminder?
Beeminder gives you 5 modules. For each one: what it does for you, when to reach for it, and what to watch out for.
Create a Datapoint
ActionIn Make“Adds a new datapoint to a user's goal.”
This action writes a new entry on one of your goals, exactly as if you had typed it in Beeminder. It is the module that turns activity in another tool into visible progress.
Delete a Datapoint
ActionIn Make“Deletes a specified datapoint.”
Removes one specific datapoint from a goal. Unlike an update, the entry is gone rather than corrected, which matters when the goal should reflect only real entries.
Make an API Call
ActionIn Make“Performs an arbitrary authorized API call.”
Sends a request of your choice to the Beeminder API, signed with the connection you already set up. It is the fallback for anything the five named modules leave out, since any endpoint of the API is within reach.
Update a Datapoint
ActionIn Make“Updates the information of a specified datapoint.”
Changes the details of a datapoint that already exists, instead of adding a second one next to it. Your history stays tidy and the goal keeps a single entry for that moment.
List Datapoints
SearchIn Make“Returns a list of datapoint objects.”
A search module that returns the datapoints of a goal as a batch of bundles, one per entry. It is how a scenario reads your history before deciding what to do with it.
Need help automating Beeminder with Make?
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