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TopMessage Make integrationAutomate TopMessage with Make.
Can Make send a TopMessage message for you when something happens in another tool? Yes. The TopMessage Make integration has 1 action module and no trigger. This guide shows how to link your account, where that module fits and how to build a first working scenario.
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What does the TopMessage Make integration do?
It lets a Make scenario, the automation you build as a chain of bricks called modules, send a message through your TopMessage account. TopMessage only acts at the end of the chain: something else starts the scenario, then the Send a Message module delivers the text you prepared from that data.
Confirm a booking without typing it. A calendar or booking app starts the scenario when an appointment is created, and Send a Message pushes a confirmation built from the name and time it received. See the 10to8 Make integration for one possible starting point.
Answer every form entry. A form tool hands Make each new entry as a bundle, one item passed from module to module, and TopMessage replies to the contact who filled it in.
Warn your team about an internal event. A status change in a CRM or a spreadsheet can end with a short alert sent through TopMessage to the right person.
What Make does not cover here: there is no trigger, so TopMessage cannot start a scenario on its own, and there is no Make an API Call module to reach other parts of the app. Make also states that its documentation for TopMessage is limited, because little public information exists about the app. The same app may have an n8n node too; the n8n vs Make comparison lays out how the two tools differ. If you are new to the editor, the Make training covers the basics step by step.
How do you connect TopMessage to Make?
- 01
Open the connection window
Add the Send a Message module to a scenario and click Create a connection. A connection is your TopMessage account linked to Make once, then reused by every TopMessage module you add later.
- 02
Name it so you can find it again
Giving the connection a name is optional, but a clear label such as the account or team it belongs to saves guesswork when several people share the same Make organization.
- 03
Authorize Make and save
Either approve Make on the TopMessage page that opens, or paste the key TopMessage gives you, depending on what the window asks for. Then click Save and the module is ready to fill in.
Your first scenario with TopMessage
GoalWhen a new entry arrives in another app you already use, Make sends a TopMessage message built from that entry.
- 01
Create the scenario
On the Scenarios page, create a new scenario and click the + to add the first module. Since TopMessage has no trigger, this first module comes from the app where the event happens.
- 02
Set the starting module
Search that other app by name, pick its module, click Create a connection and fill its fields. Make lists what it can read once the account is linked.
- 03
Add Send a Message
Click the + on the right of the first module, search TopMessage and choose Send a Message. Connect your account, then map the name or details from the previous module into the message.
- 04
Test with Run once
Click Run once to execute the scenario a single time. Open each module to read the bundles it received and check that the message went out as expected.
- 05
Schedule and switch on
Set the schedule on the first module, every 15 minutes by default, then switch the scenario on. From now on, each new entry produces its own message.
What TopMessage can do in Make
TopMessage gives you 1 module. For each one: what it does for you, when to reach for it, and what to watch out for.
Send a Message
ActionIn the docs onlyThis action delivers a message through your TopMessage account, using text and details that earlier modules passed along. It is the only TopMessage module in Make.
Need help automating TopMessage with Make?
A person reads every message.