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Woosmap Make integrationAutomate Woosmap with Make.
Keep your Woosmap assets in step with the tools where your data already lives. The Woosmap Make integration gives you 5 modules: 4 actions and 1 search. This page shows how to link your account, build a first scenario and pick the right module for each job.
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What can the Woosmap Make integration do for you?
The Woosmap Make integration lets a Make scenario, the automation you build in Make, read and change the assets stored in your Woosmap account. Each step of that scenario is a module: here, 4 actions and 1 search, all using one connection built from a Woosmap API key.
Push new records into Woosmap. When another app hands Make a new item, Upsert Assets sends it to Woosmap. Upsert is short for update or insert, so the same module covers a fresh asset and a changed one.
Look something up before acting. Search Assets returns the matching assets as bundles, the items that flow from one module to the next, and Get an Asset fetches a single one you already know. Both feed later steps with real Woosmap data.
Clean up what no longer belongs. Delete Assets removes assets once the source record is gone. For anything the listed modules skip, Make an API Call reaches any endpoint of the Woosmap API with the same connection.
Woosmap has no trigger in Make, so the scenario starts from a schedule or from another app. Make also warns that its Woosmap documentation is AI-generated and may contain mistakes, so check important details with Woosmap. If you are weighing tools, read n8n vs Make; to learn the editor properly, see Make training, and when a run fails, open Make troubleshooting.
How do you connect Woosmap to Make?
- 01
Create an API key in Woosmap
In Woosmap, open the Projects icon in the left menu, pick or create a project, then go to its Security tab. Click Add a Private Key, give it a name, choose its permissions and restriction type, click Add and copy the key.
- 02
Add a Woosmap module in Make
In your scenario, add any Woosmap module and click Create a connection. The Connection name field is optional, but a clear name helps later if you link several Woosmap projects.
- 03
Paste the key and save
Paste the key you copied from Woosmap and follow the on-screen instructions to finish. The connection, your Woosmap account linked to Make, is then reused by every Woosmap module you add.
Your first scenario with Woosmap
GoalWhen a new record appears in another app, Make creates or updates the matching asset in Woosmap.
- 01
Create the scenario
From the Scenarios page, create a new scenario and click the + to add the first module. Woosmap has no trigger, so this first module comes from the app that holds your source records.
- 02
Add Upsert Assets
Click the + to the right of that first module, search for Woosmap and pick Upsert Assets. Select your Woosmap connection, or click Create a connection if you have not made one yet.
- 03
Map the data
Fill the module by mapping values from the first module. Each record that arrives becomes one bundle, and Upsert Assets runs once per bundle, which counts as one operation on your plan.
- 04
Test with Run once
Click Run once to execute the scenario one time. Open the bubble above each module to read the bundles it received, then check in Woosmap that the asset looks right.
- 05
Schedule and switch on
Set the schedule on the first module: a new scenario runs every 15 minutes by default, and the Free plan does not go below that. Then switch the scenario on.
What each Woosmap module does
Woosmap gives you 5 modules. For each one: what it does for you, when to reach for it, and what to watch out for.
Delete Assets
ActionIn the docs onlyDelete Assets clears assets out of your Woosmap account, so Woosmap keeps only what still exists in the source you trust.
Get an Asset
ActionIn the docs onlyGet an Asset hands you the full record of one Woosmap asset, ready to map into the next module of your scenario.
Make an API Call
ActionIn the docs onlyMake an API Call opens the rest of the Woosmap API to your scenario, reusing the connection you already set up, so no second key is needed.
Search Assets
SearchIn the docs onlySearch Assets finds the Woosmap assets that match what you are looking for and passes each one on as its own bundle.
Upsert Assets
ActionIn the docs onlyUpsert Assets saves assets into Woosmap whether they are new or already there: the name joins update and insert, so one module covers both cases.
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