- Home
- Resources
- Integrations
- Bannerbear
Bannerbear Make integrationAutomate Bannerbear with Make.
Can your Bannerbear images, GIFs and videos get made without you opening Bannerbear each time? The Bannerbear Make integration covers it with 21 modules: 4 triggers, 14 actions and 3 searches. This guide is for marketers and ops teams who already design in Bannerbear and want a first scenario live.
Verified Trustpilot reviews · AI, automation & growth agency
What can the Bannerbear Make integration automate for you?
The Bannerbear Make integration links your Bannerbear account to Make, a no-code tool where you build a scenario: the automation itself, drawn as a chain of bricks called modules. Once linked, Make can react when an image or a video appears in Bannerbear, and it can ask Bannerbear to create images, animated GIFs, videos, movies and collections on your behalf.
A review queue for videos. Watch New Video Pending Approval or Complete wakes the scenario when a video reaches Bannerbear's approval stage. From there you can post it to your team, then call Approve a Video or Delete a Video depending on the answer.
Images that land where the work happens. A new row in a sheet or a base can feed Create an Image, and the result goes back to the same record. If your data lives in Airtable, the Airtable Make integration shows the other half of that setup.
An inventory of what Bannerbear already produced. List Images, List Videos and List Collections return every matching item, one bundle each, which is handy for an audit or a cleanup.
What Make does not give you: a field-by-field description of each module. The documentation gives the 21 modules a name and one line each, so anything missing goes through Make an API Call with the same connection. Bannerbear also has an n8n node; compare both on the Bannerbear n8n integration page and in n8n vs Make.
How do you connect Bannerbear to Make?
- 01
Copy the API key from Bannerbear
You need an active Bannerbear account. Open your project dashboard, click Settings, then API Key, and copy the key shown on screen. That key is what lets Make act on your project.
- 02
Add a Bannerbear module in Make
In your scenario, add any Bannerbear module and click Create a connection. The Connection name field is optional, but a clear name helps once you run several Bannerbear projects.
- 03
Paste the key and save
Paste the API key and confirm. The connection (your Bannerbear account linked to Make once) is then offered in every other Bannerbear module, so you never paste the key twice.
Your first scenario: a product visual for every new row
GoalWhen a new product row lands in your sheet or base, Make sends its data to Bannerbear and Create an Image returns the finished visual.
- 01
Create the scenario
On the Scenarios page, create a new scenario and click the +. Pick the app where your products live, such as your spreadsheet or your base, and its module that watches new rows.
- 02
Link the data source
Click Create a connection to link that app, then fill the module fields. Make lists the sheets or tables it can read, so you choose the one holding your products.
- 03
Add Create an Image
Click the + on the right, search Bannerbear and pick Create an Image. Link your account, then map the product data from the first module into the fields Make shows you.
- 04
Test with Run once
Add a test row, then click Run once. Make runs the scenario one time and shows the bundles each module received (a bundle is one item, here one product). Check the image in Bannerbear.
- 05
Schedule and switch it on
Open the clock on the first module. A new scenario checks every 15 minutes by default, the shortest interval on the Free plan. Switch the scenario on, and every new product gets its visual.
Which Bannerbear triggers can start a scenario?
4 modules start a scenario when something happens in Bannerbear. A scheduled trigger is checked by Make on the scenario's schedule; an instant one is called by Bannerbear as soon as it happens.
Watch New Image
Instant triggerIn Make“Watches for a new image.”
Watch New Image starts your scenario each time a new image appears in your Bannerbear project. Each image arrives as its own bundle, ready for the next module.
Watch New Template
Scheduled triggerIn Make“Watches for a new template.”
Watch New Template notices when a template is added to your Bannerbear project and hands it to the rest of the scenario. The designer adds the template once; Make takes it from there.
Watch New Video Pending Approval or Complete
Instant triggerIn Make“Watches for a new video which pending approval or completed.”
This trigger reacts to a Bannerbear video in two situations: it is waiting for approval, or it is complete. One module covers both the review moment and the delivery moment.
Watch New Video Template
Scheduled triggerIn Make“Watches for a new video template.”
Watch New Video Template is the video counterpart of the template trigger: it picks up each new video template created in your Bannerbear project and passes it along as a bundle.
What can Bannerbear do inside a Make scenario?
Bannerbear gives you 17 modules. For each one: what it does for you, when to reach for it, and what to watch out for.
Modules index
Approve a Video
ActionIn Make“Approves a video.”
Approve a Video records a yes on a Bannerbear video that is waiting for approval, straight from the scenario. The reviewer never has to log in to Bannerbear to click through.
Create a Collection
ActionIn Make“Creates a collection.”
Create a Collection asks Bannerbear to build a new collection from inside your scenario. Make's documentation names the module without detailing what a collection contains, so open your Bannerbear project to see what a collection holds for you.
Create a Movie
ActionIn Make“Creates a movie.”
Create a Movie requests a movie from Bannerbear, which is not the same module as Create a Video. The two modules sit side by side in Make, so pick based on what your Bannerbear project calls a movie.
Create an Animated Gif
ActionIn Make“Creates an animated gif.”
Create an Animated Gif produces a GIF in Bannerbear, the lightweight moving format that plays inside emails and chat tools where a video would not. It is the module to reach for when a still image feels flat and a full video is too heavy.
Create an Image
ActionIn Make“Creates an image.”
Create an Image turns the data of your scenario into a finished visual: it asks Bannerbear for a new image and returns it as a bundle. No designer has to open a file for each version.
Create a Video
ActionIn Make“Creates a video.”
Create a Video starts a video render in Bannerbear from your scenario. Paired with the video triggers, it opens a chain that goes from request to approval to delivery, with a person stepping in only to approve.
Delete a Video
ActionIn Make“Rejects a video.”
Despite its name, Make describes Delete a Video as the module that rejects a video. Read it as the no answer in an approval process, the counterpart of Approve a Video.
Get a Collection
ActionIn Make“Gets a collection.”
Get a Collection reads one existing Bannerbear collection back into the scenario, so the modules after it can use its content. Nothing is created or changed; it only fetches.
Get a Movie
ActionIn Make“Gets a movie.”
Get a Movie fetches a single Bannerbear movie so its details reach the next module. Think of it as the reading companion of Create a Movie: one starts the work, the other brings back what was made.
Get an Image
ActionIn Make“Gets an image.”
Get an Image pulls one specific Bannerbear image into the scenario. It helps when the image was made earlier, by another scenario or by hand, and you now need it again.
Get a Video
ActionIn Make“Gets a video.”
Get a Video retrieves one Bannerbear video and exposes its data to the following modules. It fills the gap between the moment a video is requested and the moment you want to do something with it.
Get Fonts Collection
ActionIn Make“Gets a Collection of fonts”
Get Fonts Collection returns the set of fonts Bannerbear makes available to your project. It is a reference module: it does not make a visual, it tells the scenario what typography is on hand.
Make an API Call
ActionIn Make“Performs an arbitrary authorized API call.”
Make an API Call is the escape hatch: it lets the scenario call any part of the Bannerbear API with the connection you already set up, no new key required.
Update a Video
ActionIn Make“Modifies a video.”
Update a Video changes an existing Bannerbear video instead of starting over with a new one. Use it when the video is almost right and only part of it has to move.
List Collections
SearchIn Make“Lists all collections.”
List Collections is a search: it returns every collection in your Bannerbear project, each one as a separate bundle. The modules that follow run once per collection.
List Images
SearchIn Make“Lists all images.”
List Images gathers the images stored in Bannerbear and releases them one bundle at a time. It is the way to look back at what was already produced, not to wait for the next one.
List Videos
SearchIn Make“Lists all videos.”
List Videos returns all the videos of your Bannerbear project, one bundle each, so you can sort, archive or report on them in bulk.
Need help automating Bannerbear with Make?
A person reads every message.