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Homerunner Make integrationAutomate Homerunner with Make.
What if every paid order turned into a Homerunner shipment on its own? The Homerunner Make integration gives you 28 action modules for shipments, labels, printers and warehouse orders. This page shows you how to connect your account and build a first scenario.
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What can the Homerunner Make integration do for you?
The Homerunner Make integration links your Homerunner account to Make, a no-code tool where you build a scenario: an automation made of modules, each one a brick that does one job in one app. Homerunner brings 28 of those bricks, all actions, covering shipments, labels, printers, reports and warehouse orders.
Labels that print themselves. An order confirmed in your shop app starts the scenario, Create a Shipment books the parcel, and Send a Label To a Printer puts the label on the packing desk. Nobody retypes an address.
Cleaner addresses before booking. Validate a Address and Search city by zipcode sit in front of the shipment, so a typo in a web form is caught at the order stage rather than at the door.
Warehouse orders kept in sync. Create an Order sends an order to the warehouse side of Homerunner, and Get Updated Orders, run on a schedule, reports the changes back to a spreadsheet the team already reads.
Two limits to know first. Homerunner has no trigger in Make, so a scenario starts from another app or from a schedule. And Make's own documentation for this app is limited: it lists the modules but explains little about them, so testing each step with Run once matters more here than usual. If you also look at n8n, the n8n vs Make comparison lays out the criteria. To get comfortable with the editor itself, the Make training is a good start, and the Make pricing page explains how operations are counted.
How do you connect your Homerunner account to Make?
- 01
Add a Homerunner module
In a scenario, click the + and search for Homerunner. Pick any module, for instance V3 - Get Shipping Products, then click Create a connection. A connection is your Homerunner account linked to Make once, reused by every Homerunner module afterward.
- 02
Name it and authorize Make
Give the connection a name if you run more than one Homerunner account, which keeps them apart later. Then either sign in on the Homerunner page Make opens, or paste the key Homerunner gives you, depending on what the window asks for.
- 03
Save and check the list
Click Save. Back in the module, the connection now appears in the list. A quick way to confirm it works: click Run once on a read-only module like Get All Warehouses and look at what comes back.
Your first scenario: from shop order to printed label
GoalWhen an order is confirmed in your shop app, Make creates the Homerunner shipment and sends its label to your printer.
- 01
Create the scenario
On the Scenarios page, create a new scenario and click the + to add the first module. Since Homerunner has no trigger, this first module comes from your shop app, the one that knows when an order is confirmed.
- 02
Add Create a Shipment
Click the + on the right of the shop module, search for Homerunner and pick V3 - Create a Shipment. Choose your connection, then map the customer name and address from the order into the fields Make shows.
- 03
Send the label to a printer
Add PRINTERSERVICE - Send a Label To a Printer after the shipment. Pick the printer from the list Make can read, then map what the shipment module returned so the right label goes out.
- 04
Test with Run once
Click Run once with a test order. Open each module's bubble to read the bundle it received, that is the data that passed through. Expect a real label on the printer, so warn the packing desk.
- 05
Set the schedule and switch it on
If your shop module is a scheduled trigger (clock badge), open its clock: a new scenario checks every 15 minutes by default; on paid plans you can go down to 1 minute. If it is instant (lightning badge), it fires as soon as the order arrives. Switch the scenario on.
What each Homerunner module does
Homerunner gives you 28 modules. For each one: what it does for you, when to reach for it, and what to watch out for.
Modules index
- Make an API Call
- PRINTERSERVICE - Get All Printers
- PRINTERSERVICE - Send a Label To a Printer
- V3 - Cancel a Label
- V3 - Cancel a Shipment
- V3 - Create a Consignment
- V3 - Create a Report
- V3 - Create a Shipment
- V3 - Find a Single Servicepoint
- V3 - Get Labels
- V3 - Get Shipping Products
- V3 - Get a Report
- V3 - Get a Report Status
- V3 - Get a Shipment
- V3 - List Servicepoints
- V3 - Search Shipments
- V3 - Search city by zipcode
- V3 - Simple Products List
- V3 - Track a Consigment
- V3 - Track a Shipment
- V3 - Validate a Address
- V3 - Validate a Shipment
- WMS - Cancel an Order
- WMS - Create an Order
- WMS - Get All Orders
- WMS - Get All Warehouses
- WMS - Get Updated Orders
- WMS - Suggest a Warehouse
Make an API Call
ActionIn the docs onlyThis universal module reaches any Homerunner endpoint the other modules leave out, using the connection you already set up, so you are never stuck on a missing feature.
PRINTERSERVICE - Get All Printers
ActionIn the docs onlyGet All Printers gives you the printers Homerunner's print service knows about, so you can pick the right one by name instead of guessing an identifier.
PRINTERSERVICE - Send a Label To a Printer
ActionIn the docs onlyHere is how a label ends up on paper without anyone opening Homerunner: the module sends it straight to the printer you choose.
V3 - Cancel a Label
ActionIn the docs onlyCancel a Label withdraws a single label you no longer want, for example after a customer corrects the delivery address Whether the rest of the shipment is affected is not documented.
V3 - Cancel a Shipment
ActionIn the docs onlyWhen the order itself falls through, Cancel a Shipment stops the whole shipment rather than one label, which saves you a trip into Homerunner.
V3 - Create a Consignment
ActionIn the docs onlyCreate a Consignment registers a consignment in Homerunner from the data you map, without a manual entry.
V3 - Create a Report
ActionIn the docs onlyA Homerunner report can be requested straight from a scenario with this module, so nobody has to export it by hand.
V3 - Create a Shipment
ActionIn the docs onlyThis is the module that turns an order into a parcel Homerunner can ship: it builds the shipment from the data you map from earlier modules.
V3 - Find a Single Servicepoint
ActionIn the docs onlyFind a Single Servicepoint fetches one pickup point, the one your customer already chose, so its details can travel into the shipment.
V3 - Get Labels
ActionIn the docs onlyGet Labels brings existing labels back into the scenario so you can store them, attach them to an email or pass them on to a printer.
V3 - Get Shipping Products
ActionIn the docs onlyGet Shipping Products pulls the shipping products Homerunner exposes, the choices that sit behind every shipment you book.
V3 - Get a Report
ActionIn the docs onlyGet a Report hands you the content of a report you asked for earlier, ready to pass to a spreadsheet or email module from another app.
V3 - Get a Report Status
ActionIn the docs onlyBefore you fetch a report, Get a Report Status tells you where it stands, so the scenario does not read something half built.
V3 - Get a Shipment
ActionIn the docs onlyGet a Shipment reads one shipment you already know, so a later step can reuse its details without anyone looking it up.
V3 - List Servicepoints
ActionIn the docs onlyList Servicepoints returns a set of pickup points rather than one, handy when the customer still has to choose where to collect a parcel.
V3 - Search Shipments
ActionIn the docs onlySearch Shipments looks through your Homerunner shipments and returns the ones that match, whether that is zero, one or many.
V3 - Search city by zipcode
ActionIn the docs onlySearch city by zipcode fills in the city from a postal code, which removes a common source of typos in addresses typed by customers.
V3 - Simple Products List
ActionIn the docs onlySimple Products List gives you a lighter list of products than Get Shipping Products, at least as its name suggests, which keeps the scenario easy to read.
V3 - Track a Consigment
ActionIn the docs onlyTrack a Consigment follows a consignment after it leaves, so its status can travel to wherever your team already works.
V3 - Track a Shipment
ActionIn the docs onlyCustomers ask where their parcel is, and Track a Shipment gives the scenario Homerunner's answer so the reply is not a guess.
V3 - Validate a Address
ActionIn the docs onlyValidate a Address checks a delivery address before anything is booked, so a typo gets caught at the order stage.
V3 - Validate a Shipment
ActionIn the docs onlyValidate a Shipment tests a complete shipment before it becomes real, one step beyond checking the address alone.
WMS - Cancel an Order
ActionIn the docs onlyCancel an Order stops an order on the warehouse side of Homerunner (WMS stands for warehouse management system), so stock is not prepared for nothing.
WMS - Create an Order
ActionIn the docs onlyCreate an Order hands a new order to the warehouse, so nobody has to type it a second time in Homerunner.
WMS - Get All Orders
ActionIn the docs onlyGet All Orders pulls the whole list of warehouse orders into the scenario, useful for a spreadsheet your team checks.
WMS - Get All Warehouses
ActionIn the docs onlyGet All Warehouses lists the warehouses Homerunner knows, so you choose one by name rather than from memory.
WMS - Get Updated Orders
ActionIn the docs onlyGet Updated Orders picks up warehouse orders that changed, which lets a scheduled scenario report those changes without pulling every order.
WMS - Suggest a Warehouse
ActionIn the docs onlySuggest a Warehouse lets Homerunner propose a warehouse for an order, instead of you fixing one in the scenario for good.
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