Nozbe Make integrationAutomate Nozbe with Make.
Tasks and comments in Nozbe can move on their own. The Nozbe Make integration gives you 12 modules: one trigger, nine actions and two searches. This page shows how to link your account, build a first scenario and pick the right module for each job.
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What can the Nozbe Make integration do for your team?
The Nozbe Make integration links your Nozbe account to Make, a no-code tool where you chain apps into a scenario, the automation you build. Make can spot new tasks, create or update tasks and comments, look them up, and delete them, all without writing code.
Requests that turn into tasks. A form, a support email or a chat message lands in another app, and Create a Task files it in Nozbe with the details already filled in. Nobody retypes anything.
A heads-up for every new task. Watch Tasks picks up each task created in Nozbe, so the scenario can post it to a team channel or add a row to a tracking sheet.
Comments as a shared log. Create a Comment and Update a Comment keep a status note on a task, written by the scenario whenever something changes elsewhere, like a payment or a signed contract.
The listed modules cover tasks and comments only. For anything else the Nozbe API offers, the Make an API Call module reaches it with the same connection. There is no instant trigger either, so Make checks for new tasks on a schedule. If you also weigh n8n, read n8n vs Make first. To learn the editor step by step, the Make training starts from zero, and Make pricing explains how operations are counted.
How do you connect Nozbe to Make?
- 01
Generate an API token in Nozbe
In Nozbe, click the gear icon, then Settings and API tokens. Click Add new token, give it a name you will recognize, tick the global option only if your setup needs it, generate it and copy the token shown on screen.
- 02
Add a Nozbe module in Make
In your scenario, add any Nozbe module and click Create a connection. A connection is your Nozbe account linked to Make once, then reused by every Nozbe module you add later.
- 03
Paste the token and save
The Connection name field is optional, but a clear name helps when you manage several accounts. Paste the token you copied from Nozbe, confirm, and Make can now read and write your tasks.
Your first scenario with Nozbe
GoalWhen a new task is created in Nozbe, Make adds a standard comment to it, such as the checklist the team follows before closing a task.
- 01
Create the scenario
Open the Scenarios page, create a new scenario and click the + in the editor. Each brick you add is a module: a trigger that starts the flow, an action or a search.
- 02
Add Watch Tasks
Search for Nozbe, pick Watch Tasks and click Create a connection to paste your API token. This trigger will hand each new task to the next module.
- 03
Add Create a Comment
Click the + on the right of Watch Tasks and pick Create a Comment. Map the task coming from the trigger, then type the text the team should see on every new task.
- 04
Test with Run once
Create a test task in Nozbe, then click Run once. Make shows the bundles each module received; a bundle is one item passed along the chain, here one task.
- 05
Schedule and switch it on
Set the schedule on Watch Tasks (every 15 minutes by default) and switch the scenario on. Each module run on one bundle counts as one operation on your Make plan.
What starts a Nozbe scenario?
1 module starts a scenario when something happens in Nozbe. A scheduled trigger is checked by Make on the scenario's schedule; an instant one is called by Nozbe as soon as it happens.
Watch Tasks
Scheduled triggerIn Make“Triggers when a new task is created.”
With Watch Tasks, every task created in Nozbe becomes the starting point of your scenario, passed along as one bundle per task so the next modules can copy it, notify someone or enrich it.
Every Nozbe module in Make
Nozbe gives you 11 modules. For each one: what it does for you, when to reach for it, and what to watch out for.
Modules index
Create a Comment
ActionIn Make“Creates a new comment.”
You get the context from another tool written straight under the right Nozbe task, so the team reads it where the work happens instead of hunting through an inbox.
Create a Task
ActionIn Make“Creates a new task.”
This one turns an event from any other app into a fresh Nozbe task, so nothing that needs doing stays stuck in a form, a mailbox or a chat thread.
Delete a Comment
ActionIn Make“Deletes the selected comment.”
Old or wrong notes disappear from a task without anyone opening Nozbe, which keeps the comment thread short and readable for the people working on it.
Delete a Task
ActionIn Make“Deletes the selected task.”
Tasks that no longer make sense leave the list automatically, for example when the request behind them gets cancelled in another tool.
Get a Comment
ActionIn Make“Returns information about the selected comment”
Reading one known comment gives the scenario its full content, ready to reuse in an email, a report or a message to a client.
Get a Task
ActionIn Make“Returns information about the selected task.”
Fetching one specific task brings back its current details, so later modules work with fresh data rather than what the trigger saw earlier.
Make an API Call
ActionIn Make“Performs an arbitrary authorized API call.”
Anything the Nozbe API offers but the other modules skip becomes reachable here, using the connection you already set up, so you do not need a second login.
Update a Comment
ActionIn Make“Updates the selected comment.”
A single comment can act as a live status line on a task: the scenario rewrites it each time something changes, instead of stacking new comments.
Update a Task
ActionIn Make“Updates the selected task.”
Changes made elsewhere reach the matching Nozbe task, so people stop editing the same information in two places.
Search Comments
SearchIn Make“Searches for comments.”
Looking through comments lets the scenario find the notes it needs without you knowing their references in advance.
Search Tasks
SearchIn Make“Searches for tasks.”
Finding tasks from inside the scenario is the usual first move before any update or deletion, because it gives later modules the exact task to act on.
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