- Home
- Resources
- Integrations
- Loopy Loyalty
Loopy Loyalty Make integrationAutomate Loopy Loyalty with Make.
Your loyalty program can talk to the rest of your tools. The Loopy Loyalty Make integration gives you 16 modules: 5 triggers, 9 actions and 2 searches. This page shows shop owners and ops teams how to link the account and build a first working scenario.
Verified Trustpilot reviews · AI, automation & growth agency
What can the Loopy Loyalty Make integration do?
The Loopy Loyalty Make integration links your loyalty program to Make, a no-code tool where you build a scenario: the automation itself, a chain of modules that runs on a schedule. Each module is one brick of that chain, so Loopy Loyalty events such as a new enrollment or a redeemed reward can feed your other apps.
Greet new members. Watch Enrollments spots each customer who joins, and Send Push Message to a Customer sends them a welcome note on their phone. It is the scenario built step by step further down.
Reward activity from another app. When a purchase lands in your checkout or booking tool, Search Customer finds the matching member and Add Stamps credits the visit. The search can return zero, one or several customers, so plan for each case.
Keep your team in the loop. Watch Redeemed Rewards and Watch Forfeited Rewards can post each event into a sheet or a chat tool, so the counter staff knows who used a reward and who lost one.
One limit to know first: Make states that its documentation for Loopy Loyalty is limited, because little public information exists about the app. Module names are clear, but the exact fields only show up once your connection is in place. When a listed module falls short, Make an API Call reaches other endpoints with the same account. If you are still choosing a tool, the n8n vs Make comparison lays out the differences, the Make pricing page covers plans, and Make training helps you get fluent in the editor.
How do you connect Loopy Loyalty to Make?
- 01
Add a Loopy Loyalty module
In a new scenario, click the +, search for Loopy Loyalty and pick any of its modules. Then click Create a connection. A connection is your Loopy Loyalty account linked to Make once and reused by all 16 modules.
- 02
Name the connection
Make offers a name field for the connection. It is optional, but a clear label such as the shop or brand name helps when you run several Loopy Loyalty accounts from the same Make organization.
- 03
Authorize and save
Follow what Make asks next: either approve access on the Loopy Loyalty page that opens, or paste the key your account provides. Click Save, and the module can now list what it reads from your program.
Build your first scenario with Loopy Loyalty
GoalWhen a customer joins your program in Loopy Loyalty, Make sends that customer a welcome push message.
- 01
Create the scenario
Open the Scenarios page, create a new scenario and click the big +. Search for Loopy Loyalty and choose Watch Enrollments as the first module.
- 02
Link your account
Click Create a connection and authorize Make as shown in the section above. Once linked, fill the fields the trigger displays; Make lists what it can read from your account.
- 03
Add the push message
Click the + on the right of the trigger and pick Send Push Message to a Customer. Map the customer coming from the first module and type your welcome text.
- 04
Test with Run once
Enroll a test customer, then click Run once. Open the bubble above each module to read the bundles it received, that is each item passed along, and check the push reached the phone.
- 05
Schedule and switch on
Click the clock on the first module to set how often Make checks for new members. A new scenario runs every 15 minutes by default. Then switch the scenario on.
Loopy Loyalty triggers in Make
5 modules start a scenario when something happens in Loopy Loyalty. A scheduled trigger is checked by Make on the scenario's schedule; an instant one is called by Loopy Loyalty as soon as it happens.
Watch Earned Rewards
triggerIn the docs onlyThis trigger starts your scenario each time Make finds a reward that a customer has just earned, so you can react while the customer still cares. Make lists it without a description, so its behavior here is read from its name.
Watch Enrollments
triggerIn the docs onlyEvery new member who joins your loyalty program becomes a bundle Make can pass to the next module, which makes onboarding hands-free. It is the most natural first trigger for this app.
Watch Forfeited Rewards
triggerIn the docs onlyYou learn about rewards that customers let slip away, which is a signal worth catching before the customer drifts off. Going by its name, it reports rewards that were lost rather than used; Make gives no further detail.
Watch Redeemed Rewards
triggerIn the docs onlyEach reward a customer claims at the counter can land in your reporting or your stock tool, with no manual tally. The trigger watches redemptions, as opposed to rewards that were only earned or lost.
Watch Stamped
triggerIn the docs onlyStamps are the daily heartbeat of the program, and this trigger lets Make hear each one. Every time a card gets stamped, the event can travel to another tool of your choice.
What the Loopy Loyalty modules do in Make
Loopy Loyalty gives you 11 modules. For each one: what it does for you, when to reach for it, and what to watch out for.
Modules index
Add Stamps
ActionIn the docs onlyCredits stamps to a member's card from another app, so a sale recorded elsewhere counts toward the reward without anyone tapping a phone.
Add Stamps with a Unique ID
ActionIn the docs onlySame result as Add Stamps, a card that moves closer to its reward, but the member is targeted through a unique identifier instead. Pick it when the other app already stores that identifier.
Delete a Customer
ActionIn the docs onlyRemoves a customer from your program, which keeps your member list clean when someone asks to leave. Nothing in Make brings a deleted record back.
Enroll a Customer
ActionIn the docs onlySigns a person up for your loyalty program from the outside, so members join without scanning anything at the counter. It is the action twin of Watch Enrollments.
Make an API Call
ActionIn the docs onlyOpens any endpoint of the Loopy Loyalty API from your scenario, using the connection you already set up. It covers what the 15 other modules leave out.
Redeem a Reward
ActionIn the docs onlyMarks a reward as used from outside the Loopy Loyalty app, so a gift handed over in another system also closes it on the card.
Redeem a Reward with a Unique ID
ActionIn the docs onlyCloses a reward the same way as Redeem a Reward, but finds the member through a unique identifier rather than the default lookup. Handy when your records already carry that identifier.
Search Customer
SearchIn the docs onlyFinds members in your program so the next modules act on the right person. A search returns zero, one or several customers, each as its own bundle.
Search Customer by Unique ID
SearchIn the docs onlyLooks a member up through a unique identifier, which gives a tighter match than a general search when you already hold the reference.
Send Push Message to a Customer
ActionIn the docs onlyDelivers a push notification to one member's phone, the fastest way to say thanks or nudge a return visit after an event in your stack.
Send a Push Message
ActionIn the docs onlyPushes a message without naming a single member in its title, which suggests a wider audience than the per-customer version. Make gives no description, so open the module after connecting to see who it targets.
Need help automating Loopy Loyalty with Make?
A person reads every message.