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Rentman Make integrationAutomate Rentman with Make.
Can Make keep Rentman fed without anyone retyping data? The Rentman Make integration gives you 26 modules: 18 actions and 8 searches on contacts, projects, costs, appointments and equipment. This guide shows how to link your account and build a first scenario.
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What does the Rentman Make integration let you automate?
The Rentman Make integration links your Rentman account to Make, a visual tool where you chain apps into a scenario (the automation you build, one brick at a time). Once connected, Make can create contacts and appointments, fetch projects, invoices and equipment, and update or delete records, without a line of code.
Every new lead lands in Rentman. A form or a CRM in another app collects a request, then Create a Contact adds the company to Rentman and Create a request for Rentals opens the matching project request, so the planner starts from a record instead of an email.
Project data reaches the rest of your stack. List Projects/Requests pulls your projects, List Project's Items returns their costs, quotes, crew or equipment, and the next module writes them to a sheet or a reporting tool your finance team already reads.
Crew calendars stay in step. Create an Appointment, Update an Appointment and List Personal/Crew Appointments let a scenario mirror bookings made elsewhere, and Get an Invoice fetches an invoice by its ID when accounting asks for it.
One limit shapes everything: Rentman has no trigger module in Make, so it cannot start a scenario on its own. Another app starts it, or the schedule does. Make's documentation page for Rentman also warns that it is AI-generated and may contain mistakes, so check important details with Rentman. Before committing, the Make review covers the tool in depth, the n8n vs Make comparison helps if you are weighing both, and Make troubleshooting helps when a run fails.
How do you connect your Rentman account to Make?
- 01
Copy your API token in Rentman
In Rentman, open Configuration in the settings panel, then Account and Integrations. If the API field is off, click Connect. Then click Show token and copy the API token that appears.
- 02
Add a Rentman module in Make
In your scenario, add any Rentman module and click Create a connection. A connection is your Rentman account linked to Make once, then reused by every Rentman module. The Connection name field is optional, but a clear name helps later.
- 03
Paste the token and save
Paste the API token you copied into the connection window, or follow the on-screen instructions, then save. Make now reads your Rentman data, and the module fields can offer the objects it finds instead of asking you to type them.
Your first scenario: a Rentman contact for every new request
GoalWhen someone submits a request in your form app, Make creates the matching contact in Rentman.
- 01
Create the scenario
From the Scenarios page, create a new scenario and click the +. Since Rentman has no trigger, the first module comes from the app where requests arrive, such as your form tool.
- 02
Add Create a Contact
Click the + on the right of that first module, search for Rentman and pick Create a Contact. Pick your connection, or create it with the API token as shown above.
- 03
Map the request data
Fill the contact fields by mapping values from the first module: click a field and pick the name or company it received. Each request is a bundle, one item passed from one module to the next.
- 04
Test with Run once
Submit a test request, then click Run once. Make runs the scenario one time and shows the bundles each module received. Check that the new contact appears in Rentman.
- 05
Schedule and switch it on
If your form app's module is a scheduled trigger, open its clock to set the schedule, every 15 minutes by default; an instant trigger (lightning badge) fires as soon as a request comes in. Then switch the scenario on. Each module run on a bundle counts as one operation.
What each Rentman module does
Rentman gives you 26 modules. For each one: what it does for you, when to reach for it, and what to watch out for.
Modules index
- Create a Contact
- Create an Appointment
- Create a request for Rentals
- Delete a Contact/Person
- Delete a Cost
- Delete an Appointment
- Get a Contact/Person
- Get a Contract
- Get a Cost
- Get an Appointment
- Get an Equipment
- Get an Invoice
- Get a Project
- Get a Stock Location
- Make an API Call
- Update a Contact/Person
- Update a Cost
- Update an Appointment
- List Contacts/Persons/Crew
- List Contracts/Cost/Invoices
- List Equipment
- List Equipment's Items
- List Personal/Crew Appointments
- List Project's Items
- List Projects/Requests
- List Stock Locations
Create a Contact
ActionIn Make“Creates a new contact.”
Turns a name collected somewhere else into a proper Rentman contact, so nobody copies details by hand before a project can start.
Create an Appointment
ActionIn Make“Creates an appointment.”
Puts an appointment into Rentman from data another app provides, which keeps the planning view complete without double entry.
Create a request for Rentals
ActionIn Make“Creates a new project request or an equipment request.”
Opens a new project request or an equipment request in Rentman, which gives your team a record to qualify instead of an email to forward.
Delete a Contact/Person
ActionIn Make“Deletes contact or contact person by their ID.”
Removes a contact, or a contact person inside a company, using its ID. Handy for keeping Rentman in line with a cleaned-up CRM.
Delete a Cost
ActionIn Make“Deletes the cost by its ID.”
Erases one cost line from Rentman by its ID, so figures cancelled in another system stop inflating a project.
Delete an Appointment
ActionIn Make“Deletes selected appointment.”
Cancels an appointment in Rentman so the crew calendar no longer shows something that will not happen.
Get a Contact/Person
ActionIn Make“Retrieves contact or contact person by their ID.”
Fetches one contact or contact person from Rentman when you already hold its ID, giving later modules its full details to work with.
Get a Contract
ActionIn Make“Retrieves a contract by its ID.”
Pulls a single contract out of Rentman by its ID, ready to be copied, archived or sent to another tool.
Get a Cost
ActionIn Make“Retrieves the cost by its ID.”
Reads one cost line by its ID, which lets a scenario check an amount before acting on it.
Get an Appointment
ActionIn Make“Retrieves the appointment by its ID.”
Returns the details of one Rentman appointment from its ID, so a later module can reuse them without anyone opening Rentman.
Get an Equipment
ActionIn Make“Retrieves equipment or equipment set by its ID.”
Looks up one piece of equipment, or an equipment set, by its ID and hands its details to the next module.
Get an Invoice
ActionIn Make“Retrieves invoice by its ID.”
Brings back one Rentman invoice by its ID, which is how accounting data leaves Rentman without an export.
Get a Project
ActionIn Make“Retrieves project by its ID.”
Collects everything Rentman holds about one project, identified by its ID, so the next modules can report or notify from it.
Get a Stock Location
ActionIn Make“Gets a Stock Location.”
Reads one stock location from Rentman, useful when a warehouse or depot has to appear in a message or a document.
Make an API Call
ActionIn Make“Performs arbitrary authorized API call.”
Reaches any endpoint of the Rentman API through the connection you already set up, covering whatever the listed modules leave out.
Update a Contact/Person
ActionIn Make“Updates contact or contact person by their ID.”
Changes the details of an existing contact or contact person, identified by ID, so Rentman keeps up when a client moves or switches email.
Update a Cost
ActionIn Make“Updates the cost by its ID. The function "Erase" is not supported.”
Edits a cost line already in Rentman, found by its ID, so a revised amount from another tool lands on the right project.
Update an Appointment
ActionIn Make“Updates selected appointment. The function 'erase' is not supported.”
Moves or edits an appointment that already exists in Rentman, keeping the crew planning honest when plans change elsewhere.
List Contacts/Persons/Crew
SearchIn Make“Lists all contacts, contact persons or crew members.”
Returns your contacts, contact persons or crew members, each one as its own bundle that later modules process in turn.
List Contracts/Cost/Invoices
SearchIn Make“Lists all contracts.”
Brings back your Rentman contracts as a series of bundles, which is the starting point for any report on signed business.
List Equipment
SearchIn Make“Lists all equipment or equipment sets.”
Lists your equipment or your equipment sets, giving a scenario the full catalog to copy, compare or publish.
List Equipment's Items
SearchIn Make“Lists equipment's stock movement, repairs, or serial numbers.”
Digs into one piece of equipment and returns its stock movements, its repairs or its serial numbers, depending on what you ask for.
List Personal/Crew Appointments
SearchIn Make“Lists personal or crew appointments.”
Pulls personal or crew appointments out of Rentman so another calendar or a message can show who is booked.
List Project's Items
SearchIn Make“Lists project's contracts, costs, subprojects, quotes, vehicles, crew, or equipment.”
Opens up one project and returns its contracts, costs, subprojects, quotes, vehicles, crew or equipment, whichever you choose.
List Projects/Requests
SearchIn Make“Lists all projects or project requests.”
Returns your projects or your project requests, one bundle each, which is where most reporting scenarios on Rentman begin.
List Stock Locations
SearchIn Make“Lists Stock Locations.”
Gives back the stock locations defined in Rentman, so a scenario knows every depot without hard-coding names.
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